Saturday 14 January 2017

THE NEW MICROSOFT HOLOLENS


The HoloLens is a head mounted display unit connected to an adjustable, cushioned inner headband, which can tilt HoloLens up and down, as well as forward and backward.
   
SPECIFICATIONS
Operating systemWindows Holographic
CPUIntel 32-bit (1GHz)
Memory
Storage64 GB (flash memory)
Display.   2.3 megapixel widescreenstereoscopic head-mounted display
SoundSpatial sound technology
Input
Controller inputGestural commands via sensors and HPU
Camera2.4 MP
TouchpadNone.
Connectivity
PlatformWindows 10
Weight57g

https://en.m.wikipedia.org/wiki/Windows_Holographic

Holographic viewing

The "hologram" – which these are not by the strictest definition – in my HoloLens experience consisted of two floating spheres, two yellow slides and some blocks stacked on a pad of paper.
It was called "Project Origami," and so was meant to look and sound like folded paper.
To give the holograms (which turned into a game) functions, I added controls (gaze, gesture and voice), spatial sound, spatial mapping and the ability to pick up, move and place the holograms around the room.
This wasn't Minority Report-level selecting and swiping, but impressive nonetheless.
Finally, an underworld was added to the hologram so that, when the spheres fell, an explosion created a gaping hole in the floor that the they descended into. Looking down the hole revealed a new world, complete with rolling hills and cranes soaring underneath my feet.
The HoloLens images projected onto the real world around me are vibrant, sharp and realistic – though, a little jittery. When I move around them, the holographic shapes behave like real objects, so I can see their backsides – or not at all, if they're obstructed by other holograms.
When the paper spheres roll onto the floor, they roll around just like real balls would, bouncing around objects and looking real enough to pick up. When I peer into the underworld that opened up on the floor, it's like I'm looking into, as my HoloLens "mentor" put it, a world I didn't know was there the whole time.
But, looking at holograms slapped on top of the real world is just one half of the HoloLens equation. Controlling the holograms is the other.
http://www.techradar.com/reviews/wearables/microsoft-hololens-1281834/review