The HoloLens is a head mounted display unit connected to an adjustable, cushioned inner headband, which can tilt HoloLens up and down, as well as forward and backward.
SPECIFICATIONS
https://en.m.wikipedia.org/wiki/Windows_Holographic
Holographic viewing
The "hologram" – which these are not by the strictest definition – in my HoloLens experience consisted of two floating spheres, two yellow slides and some blocks stacked on a pad of paper.
It was called "Project Origami," and so was meant to look and sound like folded paper.
To give the holograms (which turned into a game) functions, I added controls (gaze, gesture and voice), spatial sound, spatial mapping and the ability to pick up, move and place the holograms around the room.
This wasn't Minority Report-level selecting and swiping, but impressive nonetheless.
Finally, an underworld was added to the hologram so that, when the spheres fell, an explosion created a gaping hole in the floor that the they descended into. Looking down the hole revealed a new world, complete with rolling hills and cranes soaring underneath my feet.
The HoloLens images projected onto the real world around me are vibrant, sharp and realistic – though, a little jittery. When I move around them, the holographic shapes behave like real objects, so I can see their backsides – or not at all, if they're obstructed by other holograms.
When the paper spheres roll onto the floor, they roll around just like real balls would, bouncing around objects and looking real enough to pick up. When I peer into the underworld that opened up on the floor, it's like I'm looking into, as my HoloLens "mentor" put it, a world I didn't know was there the whole time.
But, looking at holograms slapped on top of the real world is just one half of the HoloLens equation. Controlling the holograms is the other.
http://www.techradar.com/reviews/wearables/microsoft-hololens-1281834/review
4 comments:
Super cool
Super cool
Thanks sweedy
Cool
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